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{"id":819,"date":"2024-03-01T20:55:51","date_gmt":"2024-03-01T20:55:51","guid":{"rendered":"https:\/\/www.meshmen.com\/?p=819"},"modified":"2024-03-03T12:55:39","modified_gmt":"2024-03-03T12:55:39","slug":"renderman-for-solaris-introduction","status":"publish","type":"post","link":"https:\/\/www.meshmen.com\/renderman-for-solaris-introduction\/","title":{"rendered":"Renderman for Solaris Introduction"},"content":{"rendered":"\n
In this Renderman for Solaris tutorial, we look at the USD asset you can also download for free and set up a basic RenderMan pxrSurface shader. The project for this series builds on the Mari tutorial also using the same asset. We also look at how to convert textures in the Renderman texture manager and how to use an HDR dome light to light the asset. You can download the as<\/a>set from Gumroad<\/a><\/strong><\/p>\n\n\n\n <\/p>\n\n\n\n