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Quite a few years ago now I made a feature request with Foundry and also a video on the Youtube channel, where I was talking about something I used to use back in the day in Renderman and SLIM. <\/p>\n\n\n\n

The concept was broadcasters and receivers nodes. The idea was to create something similar for Mari as working with Nodes can be quite disorienting and result in what I call Mari spaghettification.<\/p>\n\n\n\n

\"\"<\/figure>\n\n\n\n

You can get spaghettification if you share the same nodes in multiple places.
<\/p>\n\n\n\n

Node connections go all over the place, I wanted specialized nodes to help declutter the Node graph.
The idea was to introduce a node handling broadcasting, you would basically declare a name and using a specialized receiver node you could, wherever you were in a graph listen to this variable and pick it up.<\/p>\n\n\n\n

Basically, you could have noodles connecting to multiple places and hide the number of connecting noodles. <\/p>\n\n\n\n

Here is the original Youtube video where I pitched the idea to Foundry for my feature request.<\/p>\n\n\n\n

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