Create your own brushes in Mari 3

Peter Aversten

Lead Texture Artists

Editor in chief
Meshmen Studios

Creating your own brushes or editing already existing ones

In this tutorial we take a look on some of the settings you may want to alter when you create a brush and how to save them into your own brush palette

“Make your own brushes for that personal touch”

Peter Aversten

To make your own custom brush is not that difficult

this is how you do it!

Its not that hard to make changes or make a new brush.

As you can see the actual brush engine has room for improvements and Im hoping that future updates will focus on the Mari core, the brush engine is one of those areas.



“Want me to cover something specific? Leave your comments below”

Peter Aversten

About The Author


Peter Aversten Blogger and Lead Texture Artist. Started to write the collumn meshmen in the magazine EFX art & design in the mid 90s. From 2000 and onwards persuaded a career in Visual effects as a generalist then later on focused on texturing and lookdevelopment.

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