Create and export Channels in Mari

Peter Aversten

Lead Texture Artists
Blogger
Meshmen Studios

Channels in Mari is traditional a container for layers, patches and colour settings. You also turn to them to export your result.

Im saying traditional as now with the node graph introduced in Mari 3, channels have become less important. In some workflow cases you can export the result from bakepoints and wire nodechains from one place to another and even share resolutions. But before we dive into complex nodegrahs lets get our heads around channels.

 

“Make sure to name your channels to something that makes sense after a christmas break!”

Peter Aversten

In the video tutorial below we examine the channels in Mari

this is how you do it!

 

Happy Painting

“Want me to cover something specific? Leave your comments below”

Peter Aversten

About The Author

meshman

Peter Aversten Blogger and Lead Texture Artist. Started to write the collumn meshmen in the magazine EFX art & design in the mid 90s. From 2000 and onwards persuaded a career in Visual effects as a generalist then later on focused on texturing and lookdevelopment.

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